GameRecapStats class Null safety

Model object fot the game recap stats. It represents the statistics of a game after it has finished.

Constructors

GameRecapStats(Duration gameDuration, int questionsAnswered, int totalAmountOfQuestions, int correctAnswered, Map<String, int> totalAnsweredByCategory, Map<String, int> correctAnsweredByCategory, Map<String, int> totalAnsweredByDifficulty, Map<String, int> correctAnsweredByDifficulty, int elo)

Properties

correctAnswered ↔ int
How many questions were answered right.
read / write
correctAnsweredByCategory ↔ Map<String, int>
Map containing all the right answered questions by category.
read / write
correctAnsweredByDifficulty ↔ Map<String, int>
Map containing all the right answered questions by difficulty.
read / write
elo ↔ int
The elo gained.
read / write
gameDuration ↔ Duration
The duration of the game.
read / write
hashCode → int
The hash code for this object.
read-only, inherited
questionsAnswered ↔ int
How many questions were answered.
read / write
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited
totalAmountOfQuestions ↔ int
How many questions there were to answer.
read / write
totalAnsweredByCategory ↔ Map<String, int>
Map containing all the questions answered by category.
read / write
totalAnsweredByDifficulty ↔ Map<String, int>
Map containing all the questions answered by difficulty.
read / write

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited